DogGoneFast FlyBall VII Seed Chart Sept 20-21, 2008 REGULAR DIVISIONS Regular 1 b/o NA 2 RR 5/5 40 heats 20 races FF Formula Fun 16.8 BR A 17.6 RF Team America 17.8 CIA War 18.4 CaP Carpe Cluster 18.5 Regular 2 b/o 18.8 2 RR 5/5 40 heats 20 races FF Cluster Fun 19.8 SD Scorch 20.0 NRR Up the Creek 20.3 CaP Carpe Mutha 20.3 CP Shock Treatment 20.5 Regular 3 b/o 19.9 2 RR 5/5 + 1 RR 3/3 39 heats 18 races DGF Rubber Room Rockets 20.9 DGF Lithium Liftoff 21.4 FIF Wright Flyers 21.9 PP RDY2FLY 21.9 Regular 4 b/o 21.0 2 RR 5/5 40 heats 20 races DGF Paranoid Pursuit 22.0 NSL Light Speed 22.0 FIF Wright Stuff 22.8 GDG Chaos 22.9 BR C 23.0 MULTIBREED DIVISIONS Multi 1 b/o NA 1 RR 5/5 + 1 RR 3/3 40 heats 30 races CaP Whattha 18.0 DGF Mixed Nuts 19.0 GDG Confusion 19.5 Multi 2 b/o 20.6 racing combined with M1 CIA Fur Bombs 21.6 SD Burn 22.0 CK9 Obsession 22.3 Multi 3 b/o 21.5 2 RR 5/5 + 1 RR 3/3 39 heats 18 races K9K Wingmutts 22.5 FIF Flying Orvilles 22.9 GDG Cataclysm 23.0 PP Go-Fur-It 23.5 OPEN DIVISIONS Open 1 b/o NA 2 RR 5/5 + 1 RR 3/3 39 heats 18 races FF Fee Fi Fo Fun 17.8 BR B 18.5 CK9 Crave 20.0 WT Assimilate This 20.0 Open 2 b/o 19.5 2 RR 5/5 40 heats 20 races K9K Tailspin 20.5 CIA Spy's 20.7 HJJ Hairier Jump Jets 21.0 RF Splinter Cell 21.3 DGF Exhibitionists 21.6 Open 3 b/o 21.0 1 RR 5/5 + 1 RR 3/3 40 heats 30 races CB Wild Child Express 22.0 CP Chain Gang 22.0 DGF Flashers 22.4 NSL Speeding Ticket 22.5 FP Box Alarm 22.8 GDG Calamity 24.0 VETERAN DIVISIONS Vet 1 b/o NA 2 RR 4/4 32 heats 20 races BR V 21.0 DGF Geritol Jumpers 21.4 FP Old Flames 22.5 GDG Catatonic 23.5 PP Vets 23.5 Total number of races: 214 Tournament Scoring Format: All divisions are racing a round robin format and will earn one tournament point for each heat won, and two tournament points for winning the race. No tournament points will be given for tied heats. Extra heats will not be run if the race is tied. One tournament point will be given to each team for tied races. Tournament placements are determined by adding up all accumulated points. Note that M1 and M2 are running a combined round-robin. All races will earn points towards placement in the individual division. Remember that M2 breakout applies even when racing an M1 team. Tie Breakers: 1. Fastest time in division (including combined-division) racing 2. Fastest time head to head 3. Tie-breaker race: 2 of 3 heats