Winter WufFest VII, January 19 & 20, 2008 SEED CHART Version 1.0


REGULAR DIVISIONS

R1 format: 2 RR 5/5, 40 heats per team, 20 races/division breakout: N/A

FF Formula Fun 16.8

BR A 17.7

PBA High Speed Chase 17.7

DS A 18.0

CaP Something Latin 19.5


R2 format: 2 RR 5/5, 40 heats per team, 20 races/division breakout: 19.2

4DN All-4-1 20.2

NSL Light Speed 20.5

FDA Chaos 20.6

BR B 21.0

GDG Chaos 21.0


R3 format: 2 RR 5/5, 40 heats per team, 20 races/division breakout: 20.3

DGF Rubber Room Rockets 21.3

BB Speeders 21.4

DGF Lithium Liftoff 22.0

FIF Wright Flyers 22.0

GDG Catastrophe 22.2


R4 format: 1 RR 5/5 plus 1 RR 3/3, 40 heats/team, 30 races/division breakout: 21.5

FIF Wright Stuff 22.5

OYB Y U So Fly? 22.8

K9K Nosedive 23.5

JS Spitfires 23.5

FP Smoke Jumpers 24.1

PP Jam-Packed 24.5



MULTI DIVISIONS


M1 format 1 RR 5/5 combined with M2, 40 heats per team, 36 races/division breakout: N/A

CaP Homestar Runners 18.0

DS Multi 20.0

DGF Mixed Nuts 20.5


M2 format 1 RR 5/5 combined with M1, 40 heats per team breakout: 20.4

GDG Confusion 21.4

BR MB 22.0

DGF Fruit Cocktail 22.0

FIF Flying Orvilles 22.2

K9K Tailspin 22.8

PP Power Pack 24.5



OPEN DIVISIONS


O1 format: 1 RR 5/5 plus 1 RR 3/3, 40 heats per team, 30 races/division breakout: N/A

FF Fee Fi Fo Fun 17.8

HJJ Open 20.0

DGF Exhibitionists 20.0

NSL Speeding Ticket 20.8

FP Box Alarm 21.2

NRE Off the Tracks 21.5


O2 format: 1 RR 5/5 plus 1 RR 3/3, 40 heats per team, 30 races/division breakout: 21.0

DS Open 22.0

FP Mutual Aid 22.0

PP Packin' Heat 22.8

TT Tarheel Turbos 23.00

JS Tomcats 23.8

SW Bark-aneers 24.0



VETS

V1 format: 2 RR 3/3, 30 heats per team, 30 races/division breakout: N/A

CaP Carpe Classic 14.79 (this is what they sent me)

BR Vets 21.0

FF Old School 21.0

DGF Geritol Jumpers 21.5

DGF Galloping Geezers 22.5

GDG Catatonic 22.5


Total Races: 216

Regular 90

Multi 36

Open 60

Vets 30


Format:

All divisions are racing a round robin format and will earn one point for each heat won, and two points for winning the race. No points will be given for tied heats and extra heats will not be run if the race is tied. One point will be given to each team for tied races. Tournament placements are determined by adding up all accumulated points.


Note that M1 and M2 are running a combined round-robin. All races will earn points towards placement in the individual division. Remember that M2 breakout applies even when racing an M1 team.


Tie Breakers:
   1. Fastest time in division
   2. Fastest time head to head
   3. Tie-breaker race: 2 of 3 heats